Friday 13 February 2009

The House of the dead: Overkill

My 3rd title released, this one again being from from my time at Headstrong games.
Work consisted of Character retextures for zombie variants, weapons, vehicle and cutscene enviroment work. I also did the Vulture enemy as well as gore passes on the levels and some collision detection modelling.





















Monday 2 February 2009


London 2029: A post Apocalyptic scene
15,000 Tris